All this lava in a factory!? The kids gone crazy…
We have had some very busy weeks here at M5 Games. We have been wrapping up many of the major components of the game such as the sound effects and the completion of the world maps. Which means that we are inching ever closer to finishing off the game and announcing our release date. This also meant that it was a good time to get some playtesting input and to give some of our close friends and colleagues a first hand look into the world of StretchBot.
It’s everybody’s favourite constants special day (March 14th = 3/14 = 3.14 = π) and we at M5 Games are celebrating by eating pie and discussing circles. The fact of the matter is that without Pi (π) the universe that we have created for Stretch and his rebel hacker buddies would be far less interesting. Every enemy would just be moving in straight lines! There would be no circular punch attack! Actually Stretch wouldn’t even be able to move because his on screen D-pad would be useless without π and the trigonometric functions that come with it.
In fact π is the only mathematical constant we use in the whole development of StretchBot. Sorry e there are no natural logarithms here! So we are quite thankful to π and think that you should take this time to learn a few things about this powerful constant ratio!
Sometimes I wonder if my best game memories are because of the background music. I’ll admit it, I really do love video game music. I am one of those fans that sometimes remembers the music more than the gameplay. You know those anthems that are fused into your mind during hours of experience building and puzzle solving. The importance of the soundtrack in a game experience can not be understated and I believe that every game has the basic duty to provide, in the very least, a soundtrack that does not distract, annoy or infuriate the player (unless that’s the point). The tunes we play during all the sword swinging and brick punching are as integral as the action itself. So aiming only to hit those minimum requirements is probably not the best route to your players hearts.
Considering this basic belief when it came to developing StretchBot we devoted a lot of attention to the music design of the game. It took some care and planning but we are finally ready to release a 13 song epic soundtrack on the M5 Games Bandcamp. All of these tracks were composed and recorded by a fantastic musician and friend of the studio Mike Labelle. Mike is an incredible composer and we could not be happier with the job he has done and we hope you like it too! For those who are curious and would like a little more insight into how and why we designed the soundtrack that you can hear today please continue reading but not until after you’ve pressed play!